AI Insights · Timothy · January 2025
Top Boxing Games on Android in Ghana: Q4 2024 Overview
Explore the performance trends of the top 5 boxing games on Android in Ghana during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the boxing games category on the Android platform in Ghana showcased diverse performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for the top five games.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES started the quarter with fluctuations in downloads, peaking at 190K in early November. The game maintained a steady increase in active users, reaching 491K by the same period. However, its revenue declined sharply from $24 in late October to negligible amounts in December.
Real Boxing 2 from Vivid Games S.A. saw a gradual rise in downloads, culminating in 491K at the end of December. Weekly active users followed a similar upward trend, growing from 442K to 834K over the quarter. Revenue experienced modest fluctuations, peaking at $13 in the final week of December.
Wrestling GM by SICKO GAMES exhibited minimal download activity but showed a significant revenue spike at $28 in the last week of December.
Real Boxing – Fighting Game, another offering from Vivid Games S.A., displayed a strong download performance, reaching 1.06M in the third week of December. Active users also increased, peaking at 1.56M by the end of the quarter. Revenue showed sporadic increases, with a notable peak at $12 in late December.
Finally, WWE Mayhem by Reliance Games experienced a steady rise in downloads, culminating in 393K in the week before Christmas. Active users followed this upward trajectory, hitting 530K in the same period. Revenue began to rise in mid-December, reaching $22 before the year-end.
For more detailed insights and data, you can visit Sensor Tower's platform.